Please check the item status before ordering or contact us if you need something in a timely manner.
The GTM combines multiple functions required for eSports tournament interfacing and communications into one simple to use device. The GTM provides an interface for the gamers to control their own intercom and game audio mix and allows remote control by tournament engineers. There are separate modes that also mean the GTM can be used by coaches, referees, and arena announcers.
The GTM is also available in a stripped down version, with no direct top panel controls, for system integrators
Top Panel Mixer
The top panel contains three level controls for the user to adjust their desired mix into their headphones from the following sources:
Large controls allow for quick and easy adjustments and a multicolour LED ring around the control indicates the level position. Each control is also a push button that can be used for future developments.
Game Audio Source
For compatibility with multiple tournaments and gaming platforms, there are five options of sources for the stereo game audio on the rear panel, which are routed to the GAME headphone level control:
Multi Channel Mix Sources
From the Dante/AES67 network, there are 3 stereo inputs available. These can be mixed to 2 channel stereo using the separate GlenController Remote app. Each stereo pair also has a balance control. Typically only a single stereo pair is used for the game audio, but the further inputs allow for future options and flexibility.
The optional HD-SDI connection is de-embedded to provide 4 pairs of stereo audio sources. These can be mixed to 2 channel stereo using the separate GlenController Remote app. Each stereo pair has a balance control. Typically only a single stereo pair is used for the game audio, but the further. inputs allow for future options and flexibility.
The HD-SDI signal is looped out so the GTM can be used inline of the video signal.
The top panel TEAM pot adjusts the level of the Team Group Mix to the user.
The GTM has an internal mixer that generates a team group mix between all members of the same team. This allows all members of the team to be able to communicate with each other.
There is a multi input Dante/AES67 mixer controllable via GlenController that sets the levels of all audio being mixed to the GTM TEAM pot of 1 of 7 teams. Typically this is just a mono mix of the 6 other team members, but there are also further sources available:
Front Panel Connections
There are multiple connection options on the front panel of the GTM:
Two Headphone Amplifiers
The two headphone outputs and the headset output use independent headphone amplifiers. The game audio and/or pink noise can be mixed to each output independently via the remote control app.
Rear Panel Connections
The multiple input sources for the game monitoring are available via the rear panel. The input source can be selected via the push button. This can be locked to prevent local access if required.
The mic input gain can be adjusted via the rear panel pushbuttons. This can be locked to prevent local access if required.
Phantom Power & Bias
48V phantom power can be selected, or if using the headset, 2.5V or 5V bias can be used.
Two network connections are available, so a redundant network can be available for backup. The GTM is powered via PoE from the network switch or via a midspan PoE injector.
The HD-SDI input is looped through, so the GTM can be used inline of the video signal. HD-SDI is an option and not on the standard GTM.
Please note that rental items will be provided from available frequency and color options. If you have a preference or requirement, please indicate it in order comments.
# of billing days subject to duration.
Week = 3 billing days/week
3 Weeks or more = 2 billing days/week
[email protected] (212) 629-9430[email protected] (404) 855-2255